Within the past week I beat both Star Ocean V and Tales of Zestiria, so my head's swimming a bit. I hurt my thumb a bit playing Zestiria towards the end during my marathon. At least I got past an annoying last boss and finished the game (dropped to Simple difficulty, but I don't even care).

Anyway, let's start with Star Ocean V.

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Now onto Tales of Zestiria.

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Summary of thoughts: Both Star Ocean V and Tales of Zestiria are relatively short compared to prior entries in their series. Both have fun gameplay but Star Ocean V is really bare-bones everywhere while Tales of Zestiria at least has some meat to it.

I'd recommend Tales of Zestiria to those who aren't who didn't mind Graces f's combat (I read some people hated it so I figured it was worth warning) and enjoy a more character growth-focused story.

I don't know who to recommend Star Ocean V to except people who don't care about plots but enjoy character customization (and don't mind grinding to get some of the good stuff) and Star Ocean-type battles (I personally prefer Tales combat over Star ocean combat, though they are similar-ish). My favorite parts are the little things that call back to previous Star Ocean games, but there's really not enough substance to it.
Today I finished the Valkyrie storyline, or Gwendolyn's path, and started on the Pooka Prince storyline. I have a few things to say about the game so far.

Gameplay-wise, it's what I expected after playing Muramasa. The battle system I think is a bit better because there are more skills you can play around with during battle instead of being limited to three swords with three skills. Gwendolyn is a pretty good combo-master compared to Cornelius so far.

Spoilers below.

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Anyway, I'll be continuing to enjoy the game for battling at the least. I'm not far enough to judge the story/world as a whole but so far it's more serviceable and less compelling.
The Facebook fan celebration of the Suikoden series is today, July 11, this year. July 11 was the Japanese release date of Suikoden 3. So I'm going to talk about why I love Suikoden 3 below.

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So in short, I love Suikoden 3 because of its story and its way of presenting it. I still have a few things that could have made it better, but it's a serious treat for those into the Suikoden lore and especially those who played 1 and 2.
I've been playing some Shining Hearts and it has been interesting. Well, considering half of the time I don't know what's going on, it's surprisingly easy to play. And I like making bread.

I was thinking to myself, the MC (Luc) is the "stereotypical" young pretty boy who wants to help out. There are dialogue choices so you can be nicer/meaner, but he also says a lot of his own lines. And I don't think he's been allowed to say anything extremely rude or hurtful yet. He's always saying things like "I wonder..." and "Is that okay?". And when he smiles, I'm like "aww so cute."

Anyway, I don't really know what's going on for sure. All I know is that people are starting to join my party. At first I was like, cool, the cat-girl bruiser that runs the antique shop joins since I've given her lots of bread as mandated by the story. But then the Prince casually walks into the bakery, asks for some bread, invites us in, and we have bread and tea with him and his sister. And now I can invite them to do battle with me along with the princess's bodyguard/servant? What???

While we had tea and such, the game had time pass without showing dialogue, so perhaps actual conversations were had. Afterwards the Prince and Princess both called me and my companion "cute" and said they wanted to play/have us visit again. Also something about tea and bread going well. Since the game didn't tell me what the dialogue was really about, I'm just going to assume that the "cute" factor recruited them.

So yeah. I think the game knows that it made a cute MC and wants you to know that they know it.
I'm about 20 hours into the game, so I'm guessing I'm near halfway? I'm doing this without a guide so I really don't want to know. My leveling up progress isn't as crazy as it was earlier, where I was gaining 2 levels/hour. I still get lost and manage to gain a level or two doing that. I just can't read that map...

Anyway, I feel like I've seen enough of the game to comment on its story presentation.Spoilers ahead )

For those who don't want spoilers, basically showing a lot of mini bits of plot is good, but make sure not to go overboard and show something that the party is going to see only a few hours later, or have the reveal after the party sees the scene, so the player gets the chance to piece things together him/herself.


just another fan

July 2016

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